Given an 8-Bit homebrew computer with more or less some of the basic assembly language instructions, and a 64KB memory space, what would be a reasonable approach to a model or system for handling floating point numbers? I'm thinking along of the lines of 16 bit, which I see described as half precision
https://en.wikipedia.org/wiki/Half-prec ... int_formatCan anyone point to good reference or discussion on how to code a simple floating point number system? (The simpler the better!) It's also quite fascinating to me the different numbering and coding systems people have devised to represent data, like audio codecs. Thanks! Michael