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 Graphics routines 
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Joined: Sat Feb 02, 2013 9:40 am
Posts: 2095
Location: Canada
I posted some graphics routines I wrote back in the '90s for a '286 based computer.
The routines were very fast for the time, up to 10x faster than most common libraries, making use of self-modifying code.
https://github.com/robfinch/Cores/tree/master/software/graphics

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Robert Finch http://www.finitron.ca


Tue Jun 29, 2021 6:55 am
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Joined: Wed Jan 09, 2013 6:54 pm
Posts: 1780
Thanks for sharing, Rob!
(Would be nice if you could also check in a PDF version of that DOC file.)


Tue Jun 29, 2021 7:51 am
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Joined: Sat Feb 02, 2013 9:40 am
Posts: 2095
Location: Canada
Okay, I added a .PDF file and more recent .docx format file.

I have to confess that I did not originate much of the routines other than making self modifying code, and translating pseudo-code into assembler routines. Most of the stuff is well known algorithms and on the web today. I used to be part of a book club and gleaned some good info from a couple of Lindley's graphics books.

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Robert Finch http://www.finitron.ca


Tue Jun 29, 2021 11:38 am
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Joined: Wed Jan 09, 2013 6:54 pm
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Thanks!


Tue Jun 29, 2021 11:45 am
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